@ai-created/ui

@ai-created/ui · Open-source design system

Design once. Build without drift.

@ai-created/ui is the open-source React design system behind AI-Created and Human, Actually. It gives humans and AI agents one source for production components, tokens, accessibility, and design rules.

Principles

These are the non-negotiable rules behind the live site. Everything else should follow from them.

Product-First

The site exists to support shipped work. Brand expression matters, but proof, hierarchy, and navigation win over spectacle.

Editorial Restraint

Large serif moments create tone. Most UI stays quiet, geometric, and highly legible so the work can carry the personality.

Dark-Native

Dark mode defines the atmosphere. Light mode is warm, calm, and equally intentional rather than a quick inversion.

System Before Novelty

New visual ideas must earn their place. Shared rules beat one-off styling, and route drift is treated as design debt.

Accessible by Default

Keyboard access, visible focus, readable contrast, clear labels, and reduced-motion support are core system requirements, not finishing work.

Hierarchy Over Noise

Promote the primary metric, action, or object. Remove duplicate labels, dead helper chrome, and warning styling that adds drama without clarity.

Task vs Utility

Workflow steps belong in the main navigation. Help, settings, and other support utilities should stay adjacent, not masquerade as peer tasks.

Change Discipline

  • -If a change adds a new route pattern, update the page archetypes before shipping it.
  • -If a change adds a new component style, update both /design-system and DESIGN-SYSTEM.md in the same pass.
  • -If a new UI need appears, try existing primitives first. Promote it into a shared component only when the pattern repeats or clearly belongs across routes.
  • -If a change affects interaction, verify keyboard use, focus states, contrast, and reduced-motion behavior before shipping.
  • -Do not introduce a second visual language for one part of the site unless it is explicitly documented as a sub-system.
  • -When production surfaces teach us a better product pattern, update the canonical design contract and the live /design-system examples together.

Product UX Patterns

Production learnings from product surfaces like Human, Actually should be part of the system contract, not buried in one app’s implementation history.

Workflow vs Utility

Primary navigation should represent the actual work. Help, settings, and other support utilities belong adjacent to the workflow, not inside it as fake peer steps.

Calm Capacity States

When users hit a limit, prefer a composed capacity component and an unavailable affordance with immediate actions. Avoid warning banners that make the product feel brittle.

Overview + Workspace

If a page contains multiple tools or outputs, start with a compact overview and open one focused workspace at a time. Do not stack four mini-products in one endless scroll.

Honest Empty States

If an action has nowhere useful to go yet, disable it or replace it with explanatory copy. Do not make users click into emptiness just to learn there is nothing there.

Control Center Settings

Settings should read like a calm control center: status-first cards, expandable editing, and danger-zone actions demoted out of the main IA.

Dense, Aligned Toolbars

In horizontal action rows, controls should share height and family resemblance. If one control expands to fill remaining width, it should still look like it belongs to the same toolbar.

Workflow Navigation + Utility Actions

Task navigation stays in the tab system. Help and settings stay adjacent as utilities, not disguised as peer workflow steps.

Active workflow: sources

Use this forCore task flows where users move between known stages of work.
AvoidPutting Help, Settings, or other support utilities inside the workflow tablist unless they are true destinations.

Capacity State

Capacity should feel managed and intentional. Calm heading, short helper copy, unavailable affordance, and direct recovery actions.

10 of 10 cases used

Full

Make room before creating another case. Auto-delete is secondary information, not the headline.

Dense, Aligned Toolbars

Toolbar controls should share height and family resemblance. One trailing control may flex to fill remaining width, but it should still feel like part of the same row.

Use this forAction rows where most controls are fixed-width and one contextual action should occupy the remaining space.
AvoidMixing different heights or dropping the flexible control onto its own full-width row when enough horizontal space still exists.

Overview + Workspace

For pages with multiple outputs or tools, use a scan-friendly overview row and open one focused workspace below it.

Resume workspace

Preview, QA, download, and refine the resume without competing against the cover letter or application answers in the same vertical stack.

Control Center Settings

Status-first cards with expandable actions are calmer and more legible than one long undifferentiated settings form.

AI Provider

Connected

OpenAI connected · Highest quality mode

Base Resume

Connected

resume-marco-2026.pdf

Portfolio Website

Connected

marco.design · marked as portfolio

LinkedIn Recommendations

Not Added

No file added yet

Danger Zone

Keep destructive actions demoted and collapsible.

Honest Empty State

When a panel has nothing meaningful to show yet, keep the message clear and disable dead-end actions instead of inviting a pointless click.

Evidence Library

0 saved answers

Saved answers from guided questions and chat will appear here so they can be reused across cases.

Product UX Rules

  • -Promote the primary metric or task. Do not bury the most important state in helper text.
  • -Remove duplicate labels and low-value system chrome before adding more explanation.
  • -If a page contains multiple tools, scan first, work second: overview row on top, one focused workspace below.
  • -Prefer embedded action states over broad warning banners for expected product conditions like limits or stale data.
  • -Keep empty states honest by disabling or replacing actions that cannot do anything useful yet.
  • -Settings should group reusable sources and system configuration into compact status cards, with danger-zone actions demoted.

Colors

Nine accessible accent schemes share one semantic contract across dark and light mode. Status and destructive colors remain independent.

Semantic first

Components consume accent, action, focus, and selection roles. They never select a named hue directly.

Red by default

Existing consumers remain red until data-accent or ThemeProvider selects another supported scheme.

Meaning stays fixed

Destructive, success, warning, info, and error never change when the accent changes.

Dual-theme contract

Every role is independently tuned for dark and light foundations instead of mechanically inverted.

Accent schemes

Choose a scheme to preview the full portal. Dark display accents share the current red’s luminance target; light values and yellow-family actions deliberately deepen to preserve contrast.

Active red roles

Public utilities keep semantic names. The legacy red aliases resolve to these same active values for compatibility.

Meaning does not follow the accent

A green brand accent does not turn errors green, and a red accent does not make routine information destructive.

Success
Warning
Info
Error
Destructive

red in dark and light

Dark mode

Accent text remains readable on black foundations.

Primary actionHover state
#FF4B2B#D41010
Light mode

Accent text deepens to remain readable on white foundations.

Primary actionHover state
#C81E1E#D41010

Accessibility contract

  • -Accent, muted-accent, and hover text meet 4.5:1 on bg, surface, and surface2 in both themes.
  • -Primary action and hover fills meet 4.5:1 with on-action text and 3:1 against every foundation.
  • -Focus and accent borders meet 3:1 against all three foundations.
  • -Selection keeps primary text at 4.5:1 or better on every foundation.
  • -The browser suite exercises all nine accents across both themes: 18 appearance combinations per browser project.
  • -Color reinforces state but never carries meaning without text, iconography, or native semantics.

Typography

One serif for tone, one sans for almost everything else, and monospace for structure. The system works because serif usage is restrained.

Displayfont-display

Instrument Serif

The art of building software

The art of building software

The art of building software

Aa400 Regular

Hero titles, section headers, editorial moments. The only serif in the system — used sparingly for maximum impact.

Primary Sansfont-heading

Space Grotesk

Products that ship. Clear, readable text that scales from captions to paragraphs.

Products that ship. Clear, readable text that scales from captions to paragraphs.

Products that ship. Clear, readable text that scales from captions to paragraphs.

Aa300 Light
Aa400 Regular
Aa500 Medium
Aa600 Semi
Aa700 Bold

Headings, body text, navigation, UI labels. The workhorse typeface — geometric, distinctive, readable at every size.

Monospacefont-mono

System Monospace

const system = { status: "live" }

const system = { status: "live" }

const system = { status: "live" }

Aa400 Regular

Code, technical labels, badges, metadata. Uses the platform’s native monospace (SF Mono, Menlo, Consolas).

Role Recipes

Hero Title

font-display text-4xl md:text-7xl tracking-wide

Reserved for route-level hero moments and major page framing.

Section Title

font-display text-3xl md:text-5xl tracking-wide

Used for major sections on the homepage and key interior pages.

Card Title

font-heading text-lg or text-xl font-medium

Most UI titles should stay in Space Grotesk rather than borrowing display styling.

Metadata

font-mono text-xs uppercase tracking-wider

Use for dates, labels, statuses, platform markers, and structural utility copy.

Type Scale

Base font-size is set to 125% (20px). These are the computed sizes at that base.

text-xs15px
Published May 2026Meta labels, timestamps, badges
text-sm17.5px
Structured product and editorial copy.Card copy, controls, supporting UI
text-base20px
Clear, confident body text for authored content.Primary paragraphs and intro copy
text-lg22.5px
A system that stays readable while feeling premium.Hero subheads and summary lines
text-xl25px
What the interface should make obviousCard titles and callout headings
text-3xl37.5px
Section HeadingSection titles
text-5xl60px
Design SystemLarge display moments
Pairing in context

Building in the open

Editorial voice plus quiet UI typography

Serif creates the atmosphere. Space Grotesk carries the actual reading load. That split keeps the site expressive without making it fragile.

rule: use display typography sparingly

Accessibility Notes

  • -The effective base size is 20px, so the UI starts from a readable floor instead of relying on micro-type.
  • -Use real heading levels in page templates; display styling never replaces document structure.
  • -Serif is reserved for expressive moments. Dense UI, forms, and filters stay in Space Grotesk to preserve legibility.

Spacing & Layout

The site relies on a small set of repeatable spacing and layout recipes. Consistency here is what keeps the visual system tight.

Layout Recipes

Hero Frame

pt-32 pb-20 with centered max-w-4xl copy block

Used on browse and context pages. Homepage hero is larger, but follows the same centered copy logic.

Standard Section

py-20 with one clear heading and one primary grid or block

The default rhythm across homepage sections and most interior modules.

Feature Card

bg-surface border rounded-md p-8 md:p-12

Primary module shell for proof blocks, summaries, and larger content groups.

Grid Rhythm

gap-6 for cards and related modules

The system mostly relies on 24px gaps; larger jumps should be intentional and rare.

Overview + Workspace

compact summary row or cards above one active workspace panel

Use this on product-heavy surfaces when several tools or outputs share a page. Let users scan first, then work in one focused area.

Dense Toolbar

fixed-height controls with one trailing flex item that fills remaining width

Useful for source rows, filters, and compact control strips. Mixed controls should align by height and visual weight.

Spacing Scale

p-1
0.25rem4px
p-2
0.5rem8px
p-3
0.75rem12px
p-4
1rem16px
p-6
1.5rem24px
p-8
2rem32px
p-10
2.5rem40px
p-12
3rem48px
p-16
4rem64px
p-18
4.5rem72pxCustom
p-20
5rem80px
p-24
6rem96px
p-32
8rem128px

Border Radius

rounded-sm4px
rounded6px
rounded-md6px
rounded-lg10px
rounded-full9999px

Container

Viewport
.container-custom
max-width: 1400pxpadding: 2vw / 6vw on mobile

Responsive Strategy

Mobile-first with standard Tailwind breakpoints. Content wrappers control reading width, not the container.

sm: 640pxSmall tablets, 2-col grids
md: 768pxTablets, hero text scaling
lg: 1024pxDesktop sidebar, nav
xl: 1280pxWide grids, split layouts
Articlesmax-w-3xl
Hero Copymax-w-4xl
Gridsmax-w-6xl

Image Patterns

Consistent image handling across heroes, cards, and media embeds.

Video Embedsaspect-video or padding-bottom: 56.25% for 16:9
Fill Imagesnext/image with fill + sizes prop
Object Fitobject-cover default, object-contain for full visibility
LoadingLazy by default, priority for above-fold heroes

Accessibility Notes

  • -Every route must expose the shared skip-link target: `#main-content`.
  • -Source order should stay logical on mobile and desktop; visual rearrangement cannot break reading or tab order.
  • -Headings, sections, and landmarks are part of layout, not content garnish. The system expects both visual rhythm and structural rhythm.
  • -Toolbars should preserve shared hit areas and consistent control height so mixed buttons, dropdowns, and icon actions still read as one system.
  • -Overview regions and active workspaces should remain clearly grouped so screen-reader and keyboard users can distinguish scanning from editing.

Accessibility

Accessibility is part of the system contract. The site should feel refined without asking users to trade off clarity, control, or comfort.

Keyboard First

Every interactive control must be reachable, usable, and understandable without a mouse. Skip links, nav order, and visible focus are baseline requirements.

Readable Contrast

Text, controls, and status states must hold up in both themes. Metadata can be quieter, but navigation, form labels, and key actions cannot disappear into the background.

Reduced Motion

Motion is optional enhancement. Users who prefer reduced motion should still get clear hierarchy, state change, and orientation without animated dependency.

Clear Naming

Decorative imagery stays decorative. Interactive elements need explicit names, external-link behavior should be communicated, and live feedback should be announced.

Honest Affordances

If a control cannot do anything useful yet, disable it or reframe it. Accessibility includes preventing users from walking into empty or misleading UI.

Release Checklist
  • Use one skip link target: `#main-content`.
  • Do not remove focus rings without providing an equally visible replacement.
  • Use `text3` for metadata only. Navigation, labels, and helper copy should usually use `text2` or `text`.
  • Filled accent controls must use the accessible action token rather than a brighter decorative accent.
  • Disable or replace dead-end actions when the destination has no useful content yet.
  • Workflow tabs and support utilities should stay semantically distinct rather than sharing one tablist by convenience.
  • Treat decorative icons and hero images as decorative with empty alt text and `aria-hidden` where appropriate.
  • Announce changing UI states with `role="status"`, `aria-live`, or `role="alert"` when the user needs confirmation.
  • Respect `prefers-reduced-motion`. Motion should never gate comprehension.

Focus Strategy

Triggerfocus-visible (not focus)
Outline2px solid var(--color-focus)
Offsetoutline-offset: 3px
Selection::selection uses rgba(255, 75, 43, 0.22)

Applies to: a, button, input, textarea, select, summary, [tabindex]:not([tabindex="-1"])

Pattern
Usage
aria-current="page"
Active nav links
aria-expanded
Hamburger menu toggle
aria-controls
Buttons linked to controlled panels
aria-pressed
Toggle filter buttons
disabled / aria-disabled
Unavailable actions with explanatory copy
aria-busy
Forms during submission
aria-live="polite"
Non-error status updates
role="alert"
Error messages
role="dialog" + aria-modal
Modal overlays
aria-labelledby
Sections linked to headings
aria-hidden="true"
Decorative SVGs and images
sr-only
Screen-reader-only text labels
Keyboard Patterns
EscapeCloses modals (exits fullscreen first), closes mobile menu
FToggles fullscreen in video modal
TabFocus trap in modals, natural flow elsewhere
EnterForm submission, button activation
Element
Accessibility Contract
Color
Text hierarchy carries semantic weight. `text3` is metadata only, focus uses a dedicated accent token, and filled red controls use the darker solid token so white text remains compliant in both themes.
Typography
Body and UI text stay readable at the system scale, headings stay semantic, and serif never becomes a legibility tax in dense interfaces.
Layout
Every page exposes `#main-content`, keeps logical source order, and uses real landmarks and headings before visual flourishes.
Page Archetypes
Home, browse, detail, context, and workspace pages each carry distinct accessibility expectations: skip targets, browse feedback, breadcrumbs, honest empty states, and clear onward paths.
Components
Cards, filters, forms, badges, media controls, and navigation all need keyboard support, visible focus, explicit names, honest disabled states, and clear utility-versus-workflow semantics.
Motion
Motion may clarify hierarchy or state, but reduced-motion users must still understand the interface without animation.
Theme
Dark and light modes are equally real. A component fails the system if focus, contrast, or affordance breaks in either theme.

Page Archetypes

Every live route should fit a known template. New pages inherit an archetype before they get bespoke styling.

Home

/

Set the thesis, prove the work, and move people into products, stories, or contact.

  • -Immersive hero with one core message
  • -Proof sections before opinion-heavy copy
  • -Featured products and supporting content modules
  • -Direct contact path at the bottom

Browse

/products, /stories, /lab-notes, /media

Help people scan, compare, and choose where to go next.

  • -Clear hero with route-specific framing, usually via ThemedHeroImage
  • -Structured filters only when they improve findability
  • -Card grids with consistent metadata hierarchy
  • -Strong empty states and clear onward links

Detail

/products/[slug], /stories/[slug], /lab-notes/[slug]

Let one piece of work or writing carry focus without clutter.

  • -Breadcrumb or route context
  • -Tight headline and supporting metadata
  • -Primary proof block: copy, media, or article body
  • -Shared article shell for editorial detail routes, with citation, author context, comments, and return path
  • -Related links that keep the user inside the system

Context

/about, /resume

Establish credibility, experience, and point of view without turning the site into a generic personal brand funnel.

  • -Direct framing and authored copy
  • -Structured credibility blocks
  • -Clear tie-back to products and shipped work
  • -Simple CTAs that point back into the main system

Workspace

internal tools, dashboards, multi-step product flows

Support real work with clear hierarchy: task navigation, utility actions, scan-first summaries, and one focused workspace at a time.

  • -Workflow navigation for real task stages only
  • -Utility actions like Help and Settings adjacent to the workflow, not inside it
  • -Compact overview row or summary cards before the active work area
  • -One primary workspace, panel, or editor open at a time
  • -Honest empty and capacity states with direct next actions

IA Rules

  • -Public navigation is fixed: Home, Products, 0→1 Stories, Lab Notes, Media, About, Design System.
  • -Legacy routes are redirected, not visually maintained as separate systems.
  • -A new top-level route must justify its place in navigation and match an existing page archetype or create a documented new one.
  • -Route-level heroes and article pages should start from shared primitives like ThemedHeroImage and ArticleLayout before adding route-specific variation.
  • -Workflow tabs should only represent real stages of work. Support utilities such as Help or Settings stay adjacent and visually secondary.
  • -When a page combines multiple tools, use overview-plus-workspace hierarchy before resorting to a long stack of unrelated sections.

Accessibility By Archetype

  • -Home: one clear H1, obvious primary CTA, and a skip path to proof before long scrolling.
  • -Browse: filters must be labeled, keyboard reachable, and paired with live result feedback or clear empty states.
  • -Detail: breadcrumb or route context, readable hero copy, and media with meaningful fallback text or explicit decoration.
  • -Context: credibility content should remain structured, not collapse into decorative cards with vague headings.
  • -Workspace: task navigation and utility actions must stay semantically distinct, and unavailable actions should be disabled instead of routing users into empty UI.

Components

These are the shared production patterns exported from @ai-created/ui.

Component Rules

  • -Start with shared primitives: Button, Surface, TextInput, and TextArea carry the interaction contract.
  • -Prefer existing shells before inventing a new card style.
  • -Do not add checklist components for completeness. A new shared component should answer a real product need, not a hypothetical one.
  • -Keep metadata systems compact and mono-driven: status, platform, date, category, read time.
  • -For multi-tool product surfaces, prefer overview cards plus one active workspace instead of stacking every tool vertically.
  • -If an action has nowhere useful to go yet, disable it or replace it with explanatory copy. Do not ship dead-end clicks.
  • -Dense toolbars should use same-height controls and shared alignment before introducing custom flourishes.
  • -Use the accent token for emphasis and state. Use the action token for filled controls with the on-action foreground.
  • -Route-level composition counts as a component decision. Shared shells are part of the system, not implementation trivia.
  • -Interactive components need visible focus, explicit naming, and correct HTML semantics before they are considered done.
  • -If a component only appears on one route, question whether it should be part of the design system at all.

Shared UI Primitives

The reusable building blocks exported from @ai-created/ui.

Button

Handles primary, secondary, ghost, filter, and icon styles with consistent sizing and disabled states.

Surface

Encodes the shared shell language for cards, panels, notices, and accent modules instead of repeating border and background recipes inline.

default
muted
accent
info

When to Add a Component

This system grows by product pressure, not by checklist completeness. New components should be promoted when the pattern is real, repeated, or clearly cross-route.

Component admission rule

  • -First use: solve the product problem with existing primitives and route-level composition.
  • -Second similar use: identify the repeated interaction, content shape, and accessibility contract.
  • -Shared or repeated use: promote it into a canonical component, then document it here and in DESIGN-SYSTEM.md in the same pass.
  • -Patterns learned from shipped product flows belong here once they repeat: capacity states, status-first settings cards, overview-plus-workspace, and honest empty states.
  • -Badges, dropdowns, radio groups, sliders, toggles, dialogs, and tooltips are shared primitives. Tooltip + Badge is the standard composition for interactive status pills.
Promotion checklist

Use the real product need first.

Add the shared primitive or variant.

Ship the full accessibility and state contract.

Document it in the playground and in DESIGN-SYSTEM.md.

Status & Loading

Async feedback uses a shared notice primitive and a small skeleton primitive instead of ad hoc status markup.

Saved changes

A small semantic surface for confirmations and success states.

Sync in progress

Informational updates stay distinct from brand actions and error states.
Use skeletons for content that is genuinely loading. Keep them quiet, structural, and motion-light.

ThemedHeroImage

Shared hero media wrapper. Every route-level hero uses this single primitive. It handles dark/light image swapping, overlay strength, edge fade gradients, and transparent-PNG blending, all backed by design system tokens.

darkSrc / lightSrc
overlay: default | strong | soft | none
fadeTop: gradient from bg to transparent
fadeBottom: gradient from bg to transparent
blendLight: multiply blend for transparent PNGs in light mode
theme-aware image swap + hero text colors

default is the standard overlay for most browse pages.

strong is heavier, used for high-contrast moments.

soft is 20% more transparent than strong, for subtler image presence.

fadeBottom blends the hero edge into the page background.

fadeTop same effect at the top.

blendLight uses mix-blend-multiply on images in light mode so transparent PNGs blend into the warm beige background.

Form Controls

FieldGroup owns one vertical spacing rhythm so text controls, hints, and adjacent Dropdown triggers stay aligned across content and states.

Results update as you type.

Release status

Keep the rationale concise and actionable.

Approval owner for proposed changes requiring security and accessibility review

Browse Controls

Search plus low-friction filters are the preferred pattern when a route needs more than a simple grid.

Type

Tabs

Horizontal tab bar for switching between related views. Uses roving tabindex with arrow-key navigation, Home/End support, and proper ARIA tab pattern.

Overview panel content.
KeyboardArrow Left/Right moves focus and selection. Home/End jump to first/last tab.
ARIArole="tablist", role="tab", aria-selected, aria-controls, roving tabindex

Checkbox

Binary toggle with a visually hidden native input and a styled indicator. Focus-visible outlines appear on the visual box. Labels are always required for accessibility.

FocusNative input is sr-only; focus-visible outline renders on the visual box via peer selector.
StatesUnchecked, checked (action fill), hover (border brightens), disabled (opacity 50%).
SemanticsNative <input type="checkbox"> with <label> linked by generated id.

Dropdown

Single-select dropdown built on Headless UI Listbox. Full keyboard navigation with Arrow Up/Down, Enter/Space to select, Escape to close, and type-ahead search.

Framework
KeyboardArrow Up/Down navigates, Enter/Space selects, Escape closes, type-ahead jumps.
ARIAHeadless UI Listbox provides role, aria-selected, aria-activedescendant automatically.
StatesClosed, open, active option (bg-surface2), selected (check icon), disabled (opacity 50%).

Radio Group

Single-select group using native radio inputs in a fieldset. Arrow keys move selection. Styled indicators follow the checkbox visual pattern with a centered dot.

Category
Horizontal
KeyboardArrow keys move selection within the group. Tab moves focus out of the group.
SemanticsNative <fieldset> with <legend>, native <input type="radio"> with shared name.
StatesUnselected, selected (action fill + on-action dot), hover (border brightens), disabled (opacity 50%).

Slider

Range input with a styled track and thumb. The filled portion uses the accent action color. Includes an output element for the current value with aria-valuetext for screen readers.

65%
$250
50
TrackFilled portion uses the action color, unfilled uses surface2. Border matches input fields.
ThumbRed-solid fill, bg border for contrast. Scales up on hover for better grab target.
ARIAaria-valuemin, aria-valuemax, aria-valuenow, aria-valuetext with formatted display value.

Toggle

On/off switch visually distinct from checkboxes. Uses role='switch' with aria-checked. Sliding track animation with the accent action color for the on state.

Semanticsrole="switch" with aria-checked. Native <button> for keyboard activation.
StatesOff (surface2 track), on (action track + translated knob), hover (border brightens), disabled (opacity 50%).
FocusFocus-visible outline on the track, not a wrapper. 2px outline, 3px offset.

Badge

Pill-shaped semantic label for status indicators, counters, and metadata tags. Six variants map to the semantic color system.

Variants
DefaultMutedSuccessWarningErrorInfo
Status row
completedextractingpartial successfailedqueued
Shaperounded-full with border, px-2 py-0.5, 11px font. Compact enough for inline use.
ColorsMaps to semantic color triplets: border, surface, and text for each variant.
ComposableWrap in Tooltip for hover detail. Override rounded-full with className for square badges.

Dialog

Modal dialog built on Headless UI with automatic focus trap, Escape to close, backdrop click to close, and transition animations. Size variants from sm to xl.

FocusHeadless UI traps focus inside the dialog. Focus restores to the trigger on close.
KeyboardEscape closes, Tab/Shift+Tab cycles focusable elements.
ARIArole="dialog", aria-modal, aria-labelledby from DialogTitle, aria-describedby optional.
Sizessm (max-w-sm), md (max-w-lg), lg (max-w-2xl), xl (max-w-4xl).

Modal composition

The composable Modal family keeps flexible header, body, and footer layouts while owning portal, focus, Escape, backdrop, and restoration behavior.

ConfirmDialog

Use the pre-composed alert dialog when an action needs an explicit confirm or cancel decision.

No action selected.

Semantic feedback

Notice variants communicate system state through text, role, icon, border, surface, and color together.

Draft saved

Neutral progress that does not need urgency.

Import running

We will keep this page updated.

Changes published

The new version is now live.

Review required

Two fields still need attention.

EmptyState

The shared empty-state primitive pairs direct explanation with one useful next action.

No projects yet

Create a project when you are ready to collect sources and notes.

ErrorReport

An actionable error surface with optional progressive disclosure and copyable debug context.

ThemedHeroImage live state

This constrained preview uses the same decorative, theme-aware media primitive as the page hero.

Decorative media

One composition, both themes.

Images stay outside the reading order while overlays preserve readable foreground content.

Tooltip

Contextual hint that appears on hover and focus. Configurable position and delay. Uses role='tooltip' with aria-describedby for screen reader support.

TriggerShows on hover and focus. Configurable delay (default 300ms). Hides on mouse leave and blur.
ARIArole="tooltip" on the popup, aria-describedby on the trigger when visible.
PositionTop, bottom, left, or right. Centered on the trigger axis.

Tooltip + Badge

Badges wrapped in Tooltip create interactive status pills with explanatory hover text. Use cursor-help to signal the tooltip is available. This composition is the standard pattern for audit metadata and status indicators.

Status with detail
completedextractingpartial successfailed
Fit assessment
strong fitpartial fitno evidence
PatternTooltip wraps Badge. Add cursor-help to signal interactivity.
When to useStatus labels, fit assessments, and audit metadata where a one-word label needs supporting context.
OverridesUse className to swap rounded-full for rounded, adjust text size, or change padding for compact rows.

Card Hover System

Cards follow a consistent hover progression: border brightens, text lifts in contrast, and images scale subtly. Use the group selector for coordinated effects.

Defaultborder-border
Hoverborder-border-strong
Featured Hoverborder-accent-muted
Border: border-border → border-border-strong
Text: text-text2 → text-text
Image: group-hover:scale-[1.02] duration-500
Lift: whileHover={{ y: -2 }} (Framer Motion)
Featured: border-accent-border → border-accent-muted

Dividers

Three divider weights for different contexts. Structural for lists, decorative for subtle breaks, accent for emphasis.

Structural
border-t border-border
Decorative
h-px bg-highlight
Accent
h-px w-20 bg-accent

Empty States

When filters or search return nothing, show a direct, non-cute message. Always provide context or a way forward.

No articles found.

Try adjusting your search or clearing filters.

Breadcrumbs

Used on detail pages to show route context. Mono font, slash separators, current page is not linked.

Icon Sizing

Icons follow three size tiers. Small for inline metadata, medium for interactive controls, large for decorative or standalone use.

w-4 h-4inline
w-5 h-5controls
w-8 h-8decorative

Accessibility By Component

  • -Buttons and links must keep visible focus and communicate destination or action clearly.
  • -Buttons ship with default, hover, focus-visible, loading, and disabled states. The design system should show those states, not imply them.
  • -Disabled actions should communicate why they are unavailable when the user needs more context. Do not force navigation into empty destinations.
  • -Cards that act as links should expose one clear accessible name and treat supporting imagery as decorative.
  • -Forms require labels, helper copy when needed, autocomplete where appropriate, and success/error announcements.
  • -Browse controls should use real fieldsets, legends, pressed states, and live feedback when results change.
  • -Workflow tabs and utility actions should not share the same semantic tablist unless they represent the same kind of destination.
  • -Mixed toolbars still need consistent hit targets and alignment. Buttons, dropdowns, and icon actions should share height when they occupy one control row.
  • -Modals must trap focus, restore focus on close, support Escape to dismiss, and use role="dialog" with aria-modal and aria-labelledby.
  • -Tabs use role="tablist" with arrow-key navigation, Home/End support, and roving tabindex. Each tab has role="tab", aria-selected, and aria-controls linking to its panel.
  • -Checkboxes pair a visually hidden native input with a styled indicator. Focus-visible outlines render on the visual box via peer selectors. Labels are always required.
  • -Empty states must communicate clearly to screen readers. Avoid placeholder SVGs without alt text.
  • -Breadcrumbs use nav with aria-label="Breadcrumb" and plain text for the current page.
  • -Dropdowns use Headless UI Listbox with full keyboard navigation (Arrow Up/Down, Enter, Escape, type-ahead). Selected option shows a check icon.
  • -Radio groups use native radio inputs in a fieldset with legend. Arrow keys move selection. Styled indicators mirror the checkbox pattern with a centered dot.
  • -Sliders use native range input with a styled track and thumb. The filled portion uses the accent action color. aria-valuemin, aria-valuemax, aria-valuenow, and aria-valuetext are set.
  • -Toggles use role="switch" with aria-checked. Visually distinct from checkboxes with a sliding track. Focus-visible outline on the track.
  • -Dialogs use Headless UI Dialog with automatic focus trap, Escape to close, backdrop click to close, and transition animations. Close button has an aria-label.
  • -Tooltips appear on hover and focus with a configurable delay. Use role="tooltip" with aria-describedby on the trigger. Positioned top/bottom/left/right.
  • -Badges are inline semantic labels. When wrapped in Tooltip, add cursor-help so users know hover detail is available. The Tooltip provides aria-describedby on the Badge automatically.

Component Reference

Public contracts for every component family, including intent, defaults, states, accessibility, composition, and realistic usage.

Actions & feedback

Actions & feedback

Button / buttonStyles

Full specification

Triggers an action with a consistent visual hierarchy.

Use when

  • Submitting or confirming an action
  • Providing a compact inline or icon action

Avoid when

  • Navigation that should be a link
  • Non-interactive status text
Full API contract

API

PropTypeDefaultMeaning
variantButtonVariantprimaryprimary, secondary, destructive, ghost, filter, filter-active, or icon.
sizeButtonSizemdinline, sm, md, lg, xl, or icon.
fullWidthbooleanfalseExpands the button to the available width.
typebutton | submit | resetbuttonNative button type.
classNamestringundefinedAdditional classes.

States

  • default
  • hover
  • focus-visible
  • disabled

Accessibility

  • Uses a native button and forwards its ref.
  • Provide an accessible name for icon-only buttons.

Composition

  • Children provide the button label or icon.
  • buttonStyles accepts the same visual options for custom elements.

Example

tsx
<Button variant="primary">Save changes</Button>
Actions & feedback

Displays a short status or classification label.

Use when

  • Showing compact metadata or status

Avoid when

  • Long messages
  • Interactive controls
Full API contract

API

PropTypeDefaultMeaning
variantBadgeVariantdefaultdefault, muted, success, warning, error, or info.
classNamestringundefinedAdditional classes.
...propsHTMLAttributes<HTMLSpanElement>undefinedNative span attributes.

States

  • default
  • muted
  • success
  • warning
  • error
  • info

Accessibility

  • Renders a span; include meaningful text.

Composition

  • Place beside a title, table value, or list item.

Example

tsx
<Badge variant="success">Ready</Badge>
Actions & feedback

Communicates an informational, success, warning, or error message.

Use when

  • Explaining status near the relevant content

Avoid when

  • Transient toast notifications
  • Multi-step forms needing field-level errors
Full API contract

API

PropTypeDefaultMeaning
variantNoticeVariantdefaultdefault, info, success, warning, or error.
titlestringundefinedOptional notice heading.
childrenReactNodeundefinedMessage content.
rolestringstatus or alertOverride the semantic role.
aria-livepolite | assertive | offpolite or assertiveOverride announcement behavior.

States

  • default
  • info
  • success
  • warning
  • error

Accessibility

  • Defaults to status, or alert for error.
  • Icons are decorative.

Composition

  • Use ErrorReport for expandable technical details.

Example

tsx
<Notice variant="warning" title="Review required">Check the highlighted fields.</Notice>
Actions & feedback

Reserves space while content is loading.

Use when

  • Loading predictable content regions

Avoid when

  • Unknown layouts where a spinner is clearer
Full API contract

API

PropTypeDefaultMeaning
classNamestringundefinedControls size and shape with utility classes.
...propsHTMLAttributes<HTMLDivElement>undefinedNative div attributes.

States

  • loading

Accessibility

  • The placeholder is hidden from assistive technology.
  • Keep the loading context in surrounding content.
  • Do not use as a replacement for a live loading announcement.

Composition

  • Match the dimensions of the content it replaces.

Example

tsx
<Skeleton className="h-5 w-32" />
Actions & feedback

Presents a user-facing error with optional copyable diagnostics.

Use when

  • A recoverable operation failed
  • Users may need to share debug details

Avoid when

  • Sensitive diagnostics should never be exposed
Full API contract

API

PropTypeDefaultMeaning
messagestringrequiredUser-facing error message.
titlestringSomething went wrongError heading.
detailsstring | nullundefinedOptional technical details.
timestampstringcurrent ISO timeOptional diagnostic timestamp.

States

  • collapsed
  • expanded
  • copied

Accessibility

  • Error notice is announced as an alert.
  • Details disclosure exposes expanded state and controls.

Composition

  • Place in the failed content region.

Example

tsx
<ErrorReport message="Unable to load projects." details={error.message} />

Layout & content

Layout & content

Surface / surfaceStyles

Full specification

Provides a bordered, themed container for grouped content.

Use when

  • Grouping related content
  • Creating cards or inset sections

Avoid when

  • A plain layout wrapper is sufficient
Full API contract

API

PropTypeDefaultMeaning
variantSurfaceVariantdefaultdefault, muted, accent, inset, success, warning, info, or error.
paddingSurfacePaddingnonenone, sm, md, lg, xl, or responsive.
interactionSurfaceInteractionnonenone, group, or within interaction styling.
classNamestringundefinedAdditional classes.

States

  • default
  • interactive group
  • interactive within

Accessibility

  • A div has no implicit landmark; add a heading or landmark when needed.

Composition

  • Use as the visual root of EmptyState and Notice.
  • surfaceStyles supports custom semantic elements.

Example

tsx
<Surface variant="muted" padding="md">Content</Surface>
Layout & content

Explains why a collection has no content and offers a next step.

Use when

  • Empty lists, searches, or first-use screens

Avoid when

  • Loading states
  • Error states
Full API contract

API

PropTypeDefaultMeaning
iconLucideIconundefinedOptional decorative icon.
titlestringrequiredShort empty-state heading.
descriptionstringundefinedSupporting explanation.
childrenReactNodeundefinedOptional action content.
classNamestringundefinedAdditional classes.

States

  • empty

Accessibility

  • Icon is decorative.
  • Use a clear title and action label.

Composition

  • Place actions as children, commonly a Button.

Example

tsx
<EmptyState title="No projects yet" description="Create one to get started."><Button>Create project</Button></EmptyState>

Fields & selection

Fields & selection

Field family / style helpers

Full specification

Builds consistently labelled and described form controls.

Use when

  • Text inputs, textareas, and grouped controls

Avoid when

  • Unrelated display text
Full API contract

API

PropTypeDefaultMeaning
FieldGroupHTMLAttributes<HTMLDivElement>undefinedGroups a label, control, and hint with one 8px sibling gap.
FieldLabelLabelHTMLAttributes<HTMLLabelElement>undefinedNative label without exterior spacing.
FieldLegendHTMLAttributes<HTMLSpanElement>undefinedVisual legend text without exterior spacing; not a semantic fieldset legend.
FieldHintHTMLAttributes<HTMLParagraphElement>undefinedSupporting or validation text without exterior spacing.
TextInputInputHTMLAttributes<HTMLInputElement>undefinedNative text input.
TextAreaTextareaHTMLAttributes<HTMLTextAreaElement>undefinedNative textarea.

States

  • default
  • focus-visible
  • disabled
  • invalid

Accessibility

  • Connect labels with htmlFor and id.
  • Use aria-describedby for hints and errors.

Composition

  • Use FieldGroup as the single vertical-spacing owner around FieldLabel, TextInput or TextArea, and optional FieldHint.
  • Style helpers support custom controls inside the same FieldGroup spacing contract.

Example

tsx
<FieldGroup>
  <FieldLabel htmlFor="email">Email</FieldLabel>
  <TextInput id="email" type="email" aria-describedby="email-hint" />
  <FieldHint id="email-hint">We will never share it.</FieldHint>
</FieldGroup>
Fields & selection

Controls an independent boolean choice.

Use when

  • One or more independent options

Avoid when

  • Mutually exclusive choices
Full API contract

API

PropTypeDefaultMeaning
checkedbooleanrequiredControlled checked state.
onChange(checked: boolean) => voidrequiredCalled when the value changes.
labelstringrequiredVisible accessible label.
disabledbooleanfalseDisables the native input.
classNamestringundefinedAdditional classes.

States

  • checked
  • unchecked
  • disabled
  • focus-visible

Accessibility

  • Uses a native checkbox and label.
  • Forwards the input ref.

Composition

  • Use inside a FieldGroup when additional help is needed.

Example

tsx
<Checkbox checked={accepted} onChange={setAccepted} label="I agree" />
Fields & selection

Selects exactly one option from a set.

Use when

  • Mutually exclusive choices

Avoid when

  • Independent toggles
  • Large searchable option sets
Full API contract

API

PropTypeDefaultMeaning
optionsRadioOption<T>[]requiredOptions with value, label, and optional disabled.
valueTrequiredControlled selected value.
onChange(value: T) => voidrequiredCalled when selection changes.
legendstringrequiredFieldset legend.
namestringgenerated idNative radio group name.
disabledbooleanfalseDisables the group.
orientationhorizontal | verticalverticalOption layout.

States

  • selected
  • unselected
  • disabled
  • focus-visible

Accessibility

  • Uses fieldset, legend, and native radio inputs.
  • Arrow keys follow native radio behavior.

Composition

  • Use RadioOption values as stable domain keys.

Example

tsx
<RadioGroup options={options} value={size} onChange={setSize} legend="Size" />
Fields & selection

Switches a setting between on and off.

Use when

  • Immediate boolean settings

Avoid when

  • Actions that need confirmation
  • Multiple-choice selection
Full API contract

API

PropTypeDefaultMeaning
checkedbooleanrequiredControlled switch state.
onChange(checked: boolean) => voidrequiredCalled when toggled.
labelstringrequiredVisible label.
disabledbooleanfalseDisables the switch.
classNamestringundefinedAdditional classes.

States

  • on
  • off
  • disabled
  • focus-visible

Accessibility

  • Uses role switch and aria-checked.
  • Forwards a button ref.

Composition

  • Use beside settings that apply immediately.

Example

tsx
<Toggle checked={enabled} onChange={setEnabled} label="Enable notifications" />
Fields & selection

Selects a numeric value within a range.

Use when

  • Continuous or stepped numeric settings

Avoid when

  • Text values needing precise direct entry
Full API contract

API

PropTypeDefaultMeaning
valuenumberrequiredControlled numeric value.
onChange(value: number) => voidrequiredCalled with the new value.
labelstringrequiredAccessible label.
minnumber0Minimum value.
maxnumber100Maximum value.
stepnumber1Increment.
showValuebooleantrueShows formatted value.
formatValue(value: number) => stringString(value)Formats the displayed value.

States

  • default
  • disabled
  • focus-visible

Accessibility

  • Uses a labelled native range input.
  • Forwards the input ref.

Composition

  • Use formatValue for units or percentages.

Example

tsx
<Slider label="Opacity" value={opacity} onChange={setOpacity} formatValue={(v) => `${v}%`} />
Fields & selection

Selects one value from a compact list.

Use when

  • A listbox fits the available space

Avoid when

  • A few always-visible options
  • Searchable large datasets
Full API contract

API

PropTypeDefaultMeaning
optionsDropdownOption<T>[]requiredOptions with value, label, and optional disabled.
valueTrequiredControlled selected value.
onChange(value: T) => voidrequiredCalled on selection.
labelstringrequiredListbox label.
placeholderstringSelect an optionFallback text.
disabledbooleanfalseDisables the listbox.

States

  • closed
  • open
  • selected
  • disabled

Accessibility

  • Headless UI supplies listbox keyboard and focus behavior.
  • Forwards the trigger ref.

Composition

  • Use DropdownOption disabled for unavailable values.

Example

tsx
<Dropdown options={options} value={sort} onChange={setSort} label="Sort by" />
Fields & selection

Tabs / useTabPanelProps

Full specification

Switches between related views without leaving the page.

Use when

  • Small sets of peer content panels

Avoid when

  • Navigation between pages
Full API contract

API

PropTypeDefaultMeaning
tabsTab<T>[]requiredKeys, labels, and optional icons.
activeTrequiredActive tab key.
onChange(key: T) => voidrequiredCalled when tab changes.
labelstringrequiredTablist accessible label.
idstringgenerated idStable group id for panels.

States

  • active
  • inactive
  • focus-visible

Accessibility

  • Uses tablist, tab, and tabpanel relationships.
  • Arrow, Home, and End keys move focus.

Composition

  • Pass the same id to useTabPanelProps for each panel.

Example

tsx
const panel = useTabPanelProps("overview", active, tabsId);
<Tabs id={tabsId} tabs={tabs} active={active} onChange={setActive} label="Project views" />
<div {...panel}>Overview content</div>

Overlays

Overlays

Presents focused content above the current page.

Use when

  • Short focused tasks or decisions

Avoid when

  • Persistent page content
Full API contract

API

PropTypeDefaultMeaning
openbooleanrequiredWhether the dialog is shown.
onClose() => voidrequiredCalled on dismissal.
titlestringundefinedOptional accessible title.
descriptionstringundefinedOptional description.
sizeDialogSizemdsm, md, lg, or xl.
childrenReactNoderequiredDialog content.

States

  • closed
  • open
  • entering
  • leaving

Accessibility

  • Headless UI manages focus, Escape, and restoration.
  • Title and description are associated when provided.

Composition

  • Keep the primary action and close affordance inside the dialog.

Example

tsx
<Dialog open={open} onClose={() => setOpen(false)} title="Rename project">...</Dialog>
Overlays

Modal family

Full specification

Composes a themed modal from overlay, panel, header, body, and footer.

Use when

  • Reusable application modal layouts

Avoid when

  • Simple inline disclosure
Full API contract

API

PropTypeDefaultMeaning
ModalOverlay.onClose() => voidundefinedDismiss callback.
ModalOverlay.closeOnBackdropbooleantrueWhether backdrop clicks dismiss.
ModalPanel.sizeModalSizelgsm, md, lg, or xl.
ModalHeader.headingReactNoderequiredHeading content.
ModalHeader.onClose() => voidundefinedOptional close action.
ModalBody.scrollbooleantrueAllows the body region to scroll.
childrenReactNoderequiredContent for each region.

States

  • closed
  • open
  • nested
  • focus-visible

Accessibility

  • Headless UI supplies focus trap, Escape, restoration, and scroll lock.
  • Header title and description are associated.

Composition

  • Compose ModalOverlay > ModalPanel > ModalHeader, ModalBody, and ModalFooter.

Example

tsx
<ModalOverlay onClose={onClose}><ModalPanel><ModalHeader heading="Settings" onClose={onClose} /><ModalBody>...</ModalBody><ModalFooter>...</ModalFooter></ModalPanel></ModalOverlay>
Overlays

ConfirmDialog

Full specification

Confirms a consequential action with explicit cancel and confirm controls.

Use when

  • Destructive or irreversible actions

Avoid when

  • Routine actions that do not need interruption
Full API contract

API

PropTypeDefaultMeaning
openbooleanrequiredWhether the dialog is shown.
onConfirm() => voidrequiredConfirm callback.
onCancel() => voidrequiredCancel callback.
titlestringrequiredDialog heading.
descriptionReactNodeundefinedSupporting explanation.
confirmLabelstringConfirmConfirm button label.
cancelLabelstringCancelCancel button label.
destructivebooleanfalseUses destructive styling.
loadingbooleanfalseDisables dismissal while working.
loadingLabelstringWorking…Busy button label.

States

  • closed
  • open
  • loading

Accessibility

  • Uses alertdialog semantics.
  • Dismissal is disabled while loading.

Composition

  • Use for a single consequential action with a clear description.

Example

tsx
<ConfirmDialog open={open} title="Delete project?" description="This cannot be undone." onConfirm={remove} onCancel={cancel} destructive />
Overlays

Provides brief supplemental information for a trigger.

Use when

  • Clarifying unfamiliar icons or controls

Avoid when

  • Essential instructions
  • Long or interactive content
Full API contract

API

PropTypeDefaultMeaning
contentstringrequiredTooltip text.
positionTooltipPositiontoptop, bottom, left, or right.
delaynumber300Show delay in milliseconds.
childrenReactElementrequiredTrigger element.
classNamestringundefinedAdditional tooltip classes.

States

  • hidden
  • visible
  • focused
  • touch-visible

Accessibility

  • Adds aria-describedby while visible.
  • Keep essential information outside the tooltip.

Composition

  • Wrap one focusable trigger.

Example

tsx
<Tooltip content="Copy link"><Button variant="icon" aria-label="Copy link">...</Button></Tooltip>

Theme & media

Theme & media

ThemedHeroImage

Full specification

Displays a decorative hero image that adapts to the active theme.

Use when

  • Large decorative hero backgrounds

Avoid when

  • Content images that need an alt description
Full API contract

API

PropTypeDefaultMeaning
darkSrcstringrequiredDark-theme image source.
lightSrcstringundefinedOptional light-theme source.
overlaydefault | strong | soft | nonedefaultOverlay treatment.
prioritybooleanfalseNext Image priority loading.
qualitynumber85Image quality.
sizesstring100vwResponsive image sizes.
objectPositionstringundefinedImage object position.
fadeTopbooleanfalseTop fade.
fadeBottombooleanfalseBottom fade.
blendLightbooleanfalseLight-theme blend.

States

  • dark theme
  • light theme

Accessibility

  • Image is intentionally decorative with empty alt text.

Composition

  • Place behind hero content in a positioned container.

Example

tsx
<ThemedHeroImage darkSrc="/hero-dark.jpg" lightSrc="/hero-light.jpg" fadeBottom />
Theme & media

ThemeProvider / useTheme / ThemeToggle

Full specification

Controls dark/light mode and the active accessible accent scheme.

Use when

  • Applications supporting theme and accent preferences

Avoid when

  • Components that should not own global theme state
Full API contract

API

PropTypeDefaultMeaning
ThemeProvider.childrenReactNoderequiredApplication subtree.
ThemeProvider.accentAccentundefinedControlled, fixed accent; wins over storage and defaults.
ThemeProvider.defaultAccentAccentredUncontrolled fallback after storage and document accent.
ThemeProvider.onAccentChange(accent: Accent) => voidundefinedReceives setAccent requests in either mode; controlled changes are not persisted.
useTheme().themedark | lightdarkCurrent theme.
useTheme().accentAccentredCurrent accent scheme.
useTheme().setAccent(accent: Accent) => voidundefinedPersists uncontrolled changes; controlled mode reports through the callback or is a no-op.
useTheme().toggleTheme() => voidundefinedSwitches and persists the theme.
ThemeTogglecomponentundefinedReady-made theme switch control.

States

  • dark
  • light
  • red / green / blue / orange / yellow / purple / teal / pink / magenta

Accessibility

  • ThemeToggle exposes a labelled button.
  • Every accent is browser contrast-tested on dark and light foundations.
  • Respect saved theme and accent setup before rendering content.
  • Never communicate meaning by accent color alone; status colors remain independent.

Composition

  • Wrap the app once with ThemeProvider.
  • Use useTheme for custom controls.
  • Use semantic accent tokens; destructive and feedback colors retain their meanings.

Example

tsx
<ThemeProvider defaultAccent="blue"><ThemeToggle /><App /></ThemeProvider>

Utilities & motion

Utilities & motion

Combines conditional class strings and resolves conflicting Tailwind utilities.

Use when

  • A component needs conditional classes or consumer className merging

Avoid when

  • A static className needs no composition
Full API contract

API

PropTypeDefaultMeaning
...inputsArray<string | false | null | undefined>requiredClass fragments in precedence order.

States

  • not applicable

Accessibility

  • Class merging must not remove focus, disabled, or semantic state styles.

Composition

  • Pass the consumer className last when it should override defaults.

Example

tsx
const classes = cn("rounded-md border", active && "border-accent", className);
Utilities & motion

Motion helpers

Full specification

Keeps Framer Motion timing, offsets, easing, reveals, and hover behavior consistent.

Use when

  • Shared entrance, in-view reveal, stagger, or subtle hover behavior is needed

Avoid when

  • Motion does not clarify hierarchy or state
Full API contract

API

PropTypeDefaultMeaning
motionDurationreadonly timing objectshared valuesInstant, fast, base, reveal, section, and ambient durations.
motionOffsetreadonly offset objectshared valuesSmall, medium, large, and hover distances.
motionEasereadonly easing objectshared valuesStandard, in-out, and out easing.
staggerDelay(index, step?, base?) => numberstep 0.1, base 0Calculates a list-item delay.
fadeUpMotion(delay?, y?, duration?) => MotionPropsshared reveal valuesReturns mount animation props.
inViewFadeUpMotion(delay?, y?, duration?) => MotionPropsshared reveal valuesReturns one-time viewport reveal props.
subtleHoverMotion(distance?) => MotionProps2pxReturns subtle hover lift props.
borderHoverMotion(distance?, borderColor?) => MotionProps4px, border-strongReturns lift plus border emphasis.

States

  • entry
  • in view
  • hover
  • reduced motion

Accessibility

  • ThemeProvider configures Framer Motion to honor the user reduced-motion preference.
  • Never rely on motion alone to communicate meaning.

Composition

  • Spread helper results onto a Framer Motion element.

Example

tsx
<motion.article {...inViewFadeUpMotion(staggerDelay(index))}>...</motion.article>

Motion

Motion should support structure, emphasis, and state changes. If it cannot explain its purpose, it should not ship.

Entrance

Default to simple fade/slide reveals in the 0.45s to 0.6s range. They should clarify hierarchy, not become a visual event.

Hover

Use subtle lift, border emphasis, and color shifts. The public site should feel alive, not animated for its own sake.

State Change

The strongest motion belongs to real UI state changes such as menu open/close, theme toggles, and media interactions.

Allowed Patterns

These are the motion patterns that fit the public site.

Entrance

Fade plus a small upward movement.

Hover

Small lift plus stronger border, nothing theatrical.

State Cue

Reserved for actual state communication, not ambient decoration.

CSS Motion Tokens

These are the utility-level animations available to the system. Keep usage narrow and intentional.

Framer Motion Patterns

These are the standard Framer Motion patterns used across the site. Keep them consistent rather than inventing variations.

Entryinitial={{ opacity: 0, y: 20 }}
whileInView={{ opacity: 1, y: 0 }}
Viewportviewport={{ once: true }}
Animate once on scroll, do not repeat
Staggertransition={{ delay: index * 0.1 }}
Sequential items in grids and lists
Exit<AnimatePresence>
Mobile menu, theme toggle icon swap
Card HoverwhileHover={{ y: -2 }}
Subtle lift, duration 0.2s
Button TapwhileTap={{ scale: 0.85 }}
Toggle buttons, theme toggle

Avoid By Default

  • -Glitch, wave, shimmer, or neon treatments on core public pages.
  • -Perpetual decorative motion unless the route is explicitly an experimental surface.
  • -Large hover transforms that make cards feel unstable or playful when the rest of the system is controlled.

Accessibility Notes

  • -Motion must degrade cleanly under `prefers-reduced-motion`; the interface still needs clear hierarchy and state without animation.
  • -Do not rely on motion alone to explain selection, success, error, or hierarchy.
  • -Continuous motion should be rare and tied to state, never treated as ambient decoration on core routes.

Theme Rules

The system supports dark and light foundations plus nine accessible accent schemes. Theme, accent, motion, and semantic feedback are one appearance contract.

Implementation rules

  • -Prefer semantic tokens such as bg-bg, bg-surface, text-text2, and border-border before reaching for raw white or black utilities.
  • -text3 is metadata only. Do not use it for critical navigation or long-form body copy, especially in light mode.
  • -Use bg-action-primary or bg-action-destructive with text-on-action for filled actions. Primary follows the accent; destructive never does.
  • -Prefer shared primitives such as Button, Surface, TextInput, and TextArea before rebuilding interaction styling route by route.
  • -Accent hover values are state roles, not standalone palette choices. Do not select numbered reference steps in product code.
  • -Focus styling is tokenized. Do not invent ad hoc focus colors that drift from the system.
  • -Status feedback uses semantic success, info, warning, and error tokens instead of borrowing brand red for every message.
  • -Choose a persisted preference with useTheme, a fallback with defaultAccent, or a fixed product accent with accent.
  • -Hero media uses shared theme variables and the ThemedHeroImage component. Do not hand-roll overlay colors or theme swaps in route components.
  • -A component is not done until it works credibly in both dark and light themes.

How it works

ThemeProviderappearance owner / storagehtml.light + data-accentCSS vars update

Preference mode reads theme and accent before first paint; fixed mode reads only theme and keeps its server-rendered accent. The .theme-transitioning class enables smooth 0.3s transitions only after user-initiated changes.

Accent color

Change the portal appearance

Every semantic component adapts to theme and accent without hue-specific component branches.

Three accent selection modes

defaultAccent

Uncontrolled fallback. Resolution is saved preference, existing data-accent, this default, then red.

useTheme().setAccent

Use with accentNames for a picker. Changes update the document and persist for the user.

accent + onAccentChange

Controlled mode. The prop wins and stays fixed; requests call the callback without persistence. The callback also observes uncontrolled changes.

For a fixed product accent, pair data-accent="blue" on the initial html element with <ThemeProvider accent="blue"> and use a theme-only pre-hydration script.

tsx
// Persisted user preference: render the fallback before hydration.
<html data-accent="blue">
  <head>{/* Run the validated theme + accent storage script from the README. */}</head>
  <body>
    <ThemeProvider defaultAccent="blue">{children}</ThemeProvider>
  </body>
</html>

// Fixed product accent: ignore saved accent storage.
<html data-accent="blue">
  <head>{/* Run the theme-only initialization script from the README. */}</head>
  <body>
    <ThemeProvider accent="blue">{children}</ThemeProvider>
  </body>
</html>

// Externally controlled accent: the owner applies callback requests.
<ThemeProvider accent={accent} onAccentChange={setAccent}>
  {children}
</ThemeProvider>
css
:root {
  --radius-md: 6px;
  --layout-container-max: 1400px;
  --motion-base: 0.3s;
  --color-bg: #0A0A0B;
  --color-surface: #101113;
  --color-text: #F5F7FA;
  --color-focus: #FF4B2B;
  --color-accent: var(--ref-accent-current-400);
  --color-accent-hover: var(--ref-accent-current-500);
  --color-action-primary: var(--ref-accent-current-700);
  --color-action-primary-hover: var(--ref-accent-current-800);
  --color-action-destructive: #B91C1C;
  --color-on-action: #FFFFFF;
  --color-success: #55D39A;
  --color-info: #6BB9FF;
}

html.light {
  --color-bg: #F2EDE6;
  --color-surface: #F7F3EC;
  --color-text: #1D1D1F;
  --color-focus: var(--ref-accent-current-750);
  --color-accent: var(--ref-accent-current-750);
  --color-accent-hover: var(--ref-accent-current-900);
  --color-action-destructive: #9F1239;
  --color-success: #065F46;
  --color-info: #1E40AF;
}

html[data-accent='blue'] {
  /* Switches the current accent reference family; semantic utilities stay unchanged. */
}

Token Reference

Variable
Dark
Light
--radius-md
6px
6px
--layout-container-max
1400px
1400px
--motion-base
0.3s
0.3s
--color-bg
#0A0A0B
#F2EDE6
--color-surface
#101113
#F7F3EC
--color-surface2
#14161A
#EAE4DB
--color-text
#F5F7FA
#1D1D1F
--color-text2
rgba(245,247,250,0.72)
rgba(29,29,31,0.72)
--color-text3
rgba(245,247,250,0.62)
rgba(29,29,31,0.68)
--color-accent
#FF4B2B
#C81E1E
--color-accent-hover
#F13A1D
#B80E0E
--color-action-primary
#D41010
#D41010
--color-action-primary-hover
#C81010
#C81010
--color-action-destructive
#B91C1C
#9F1239
--color-on-action
#FFFFFF
#FFFFFF
--color-border
rgba(255,255,255,0.10)
rgba(0,0,0,0.10)
--color-border-strong
rgba(255,255,255,0.16)
rgba(0,0,0,0.18)
--color-control-border
rgba(255,255,255,0.36)
rgba(0,0,0,0.42)
--color-control-border-strong
rgba(255,255,255,0.50)
rgba(0,0,0,0.54)
--color-focus
#FF4B2B
#C81E1E
--color-overlay
rgba(0,0,0,0.60)
rgba(0,0,0,0.45)
--color-highlight
rgba(255,255,255,0.05)
rgba(0,0,0,0.04)
--color-success
#55D39A
#065F46
--color-success-surface
rgba(85,211,154,0.12)
rgba(6,95,70,0.08)
--color-info
#6BB9FF
#1E40AF
--color-warning
#F2B84B
#713F12
--color-error
#FF6B6B
#9F1239

Accessibility Checks

  • -Verify contrast and focus visibility in both themes before shipping.
  • -Filled actions must keep at least 4.5:1 foreground contrast through the primary/destructive and on-action token pairs.
  • -Every accent must pass text, focus, boundary, hover, and selection checks across bg, surface, and surface2 in dark and light mode.
  • -Success, info, warning, and error surfaces should remain readable in both themes and should not become accidental brand accents.
  • -The theme toggle itself must remain clearly named and keyboard-usable.
  • -If a theme-specific exception is required, document why it exists and how it avoids becoming permanent design debt.